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Lighthouse Scene (newish to UDK)

Just finished this as a final for my second year of Game development. I want to continue working on this scene and was hoping to get some feedback.

I received good criticism from my professor but want some additional direction from a few different sets of eyes.

Renders: http://imgur.com/a/jfOUZ#0

Replies

  • Rebo421
    not bad for a new comer the grass alphas could use some breaking up and some randomness added as far as rotation and size. the bricks on the ground could use some grudge or dirt they seem to clean as well.
  • pixelpatron
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    pixelpatron polycounter
    Not sure this works as a lighthouse. Lighthouses are usually constructed to alert ships of rocky banks when coming to port. I wouldn't expect there to be much foliage surrounding it. I'd suggest taking another stab at the composition of this in a rocky setting with a coastline of some sort. Your roof is also getting lost next to the stones, visually too similar. I'd suggest a wood slat or shingle treatment.

    Good luck.
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