Hello, I'm making a German WWII plane, the Messershmidt BF 109.
vvvroooommm...
Low poly still WIP but once mirrored it will be around 12,000 tris. I can't decide for texturing if I should mirror UVs or not. There are some parts of the model I'm not sure if I should optimize more. For instance the canopy can just be one solid mesh and the frame baked instead of geo. Also the wheel rims I'm thinking of having just a flat plane instead of modeling the spokes. Not sure! Any input is helpful thanks for looking!
HIGH POLY:
LOW POLY WIP:
Replies
Nerdom aside... Overall it looks pretty solid so far. The only minor thing I have is that the cockpit looks a bit odd to me- the bars looks a bit weak, thicken them up maybe. It also feels very "connected to the plane", almost like its all one big mesh.
They bars looks very bulky and heavy which makes sense regarding the conditions and stress put on the cockpit during flight.
Anwyays, besides my little nitpicking, it looks pretty good so far and I cant wait for the texturing
Thanks VESIUS!
I'm considering modeling a basic interior... I'd rather not but it will look better... dunno if i can get away with just reflective glass so you can't see the interior
Progress on the low poly and UVs
and my cockpit reference
fiddling around with baking, and tweaking/testing the panel bevels. This is at 2048x2048 and I think it'll hold up. next gotta explode my geo and do my baking cage in xnormal
bake test:
Note that it isn't an all-or-nothing deal - you can selectively mirror some parts, while keeping others unique. For a solid-color aircraft such as an IJN A6M 'Zero', you could mirror almost everything with only the vertical stabilizer and possibly the fuselage unique. For your model, only the bottom of the wings and horizontal stabilizer should be mirrored. I assume you're going for something almost exactly like this:
And, yes, I've mirrored things on my own designs, only to have to re-do everything when I added a second paint scheme. Now I generally set everything up for unique surfaces, aside from some small items (e,g, guns, landing gear, wheels).
hmm you're really tempting my to go back and re-UV and bake!!