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specular maps

polycounter lvl 4
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RenaissanceQ polycounter lvl 4
I'm working a currently on a game model and I'm crashing a burning on the specular maps. I it's I'm creating them. So my question is are there any guide lines that I should follow in creating them or is there a quick tutorial that I can read or watch to create them better?

Thanks In Adavance

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