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Modular design workflow used in Skyrim

polycounter lvl 6
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Ootrick polycounter lvl 6
Ola!

I've read this 15 times now, It's a little lengthy but it's so full of win.
I was having troubles with time-management, proofing and construction stages of environment design and this has helped a lot. I highly recommend this to any and all of you fellow environment artists to check this out!

Slide presentation from Bethesda @ GDC this year about environment design and being modular.

http://www.slideshare.net/JoelBurgess/gdc2013-kit-buildingfinal

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