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TEMPLE UP

polycounter lvl 13
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Dalarcon polycounter lvl 13
Hey Guys,
just wanted to start posting up my work see if I get any 'looksees'. So I started working on this temple a while ago and what I'm trying to build is my organic texturing. Here an AO and a screen cap. I'm looking for QUESTIONS, COMMENTS & CRITIQUES. Thanks!

29xvm9s.jpg

2iut8aa.jpg

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  • Dalarcon
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    Dalarcon polycounter lvl 13
    Okay'. So I've been trying to work on texturing the floor. I did a few variations and this is my 3RD. I modeled separate rocks in ZBrush(ZB) and next I textured a plane in ZB as well for the dirt, then I brought them all together using projection master. I did it in projection master because I have an older version of ZB. Version 4. I only dream of the more recent versions with the Insert multi mesh (IMM) brush for now. Because of this I'm not sure if I should post up my work process and show how I did it I don't think it'll be much help. Unless anybody asks i won't bother putting it up. But any who here my ground texture.


    11mestd.jpg
    1075s04.jpg
  • Dalarcon
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    Dalarcon polycounter lvl 13
    So I've been working on my next texture that will be the path that lead's to the thrown / focal point.
    8zl5zc.jpg

    Also I've updated my blog. It give a little more background to my work.

    http://alarcon3d.blogspot.com/
  • Dalarcon
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    Dalarcon polycounter lvl 13
    2d6l7h0.jpg
    This is going to be the path that leads to the throne of which I'm currently working on. Comments Critiques?
  • Dalarcon
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    Dalarcon polycounter lvl 13
    Preogress I made some pedestals, pillars, the stairs with carpet wall textuer
    and the throne

    Temp_wall.jpg

    WALL_1.jpg

    clos_up.jpg

    [SKETCHFAB]A87gds7IMasHO6z78N1NmL6lhhp[/SKETCHFAB]
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