Home Unreal Engine

Wireframe for portfolio?

polycounter lvl 10
Offline / Send Message
Azaraen polycounter lvl 10
What is the best way to get a result on wireframes? I have been using maya for that, but it isn't one to one. And I've done the mesh editor before, but because of the weird fov, somethings get scaled out of proportions.

I did a search here on polycount and google, and I've gotten suggestions like "do it in maya" (which wouldn't give me a good example of what it would look like in-game) or another way was "use the wireframe console command" (that didn't work when i tried it).

I'd potentially like to do a turnaround with a wireframe as well, if that was possible.

Replies

Sign In or Register to comment.