This was something I did for an art test a while back. I recently went back and updated the scene with some camerawork, improved lighting, a particle effect and some subtle reflections in the tile on the floor and walls.
Oh, and a friend of mine made me aware of the INSANELY POWERFUL color grading feature in UDK. I nearly shat my waders when I first used it. If you don't know what it is, do yourself a favor and check out the link to see what it's all about.
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https://www.youtube.com/watch?feature=player_embedded&v=7g6kyZ7kRPs