Hi guys...
I am working on Max 2012 and am working on quite a big scene.
I have combined a number of models together and sampled the multi-sub material in the Material Editor.
Unfortunately, it seems that Max has generated about 300 different materials, even though I am only using about 20 textures. After looking at some of the materials, I have found that there are alot of duplicate materials that are using one texture.
Is there a script that detects by texture, then deletes the duplicates?
Any help would be massively appreciated..
PS I have tried using the "Clean MultiMaterial Utility"
Cheers
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