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Normal female

Hey guys, been working on a sculpt for a while now, figured id share my progress so far. Im halfway through the retopo part atm and im pretty locked into the silhoutte because of it, so yeah, its a bit late to start posting, but better late than never right?

Edit: I'm done! Well.. you know... never done, but i was on a deadline and i made that, so here it is!

Some quick presentation shots from mayas viewport 2.0 and a 3 point light setup

presentation1.jpg
presentation2.jpg
and the wire:
presentation6.jpg


More or less finished sculpt:

wip4.jpg

Closeup on the face:

wip6.jpg

crits are , as always , highly welcome :)

Replies

  • cdevens
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    cdevens polycounter lvl 7
    Images aren't showing up.
  • harricool
    can u show up ur references..it will be very uselful for comments..more work need on eyes, lips, ears etc...u should break the symmetry on folds of her jacket sleeves .....keep going at it
  • kageko
    unfortunately, my references consist of a string of google image searches i never save, so i cant really show you any. I did however work a little more on the face, added some wrinkles and pores and i broke up the symmetry as well, and it looks alot better :) i also did a quick texturing pass and some quick hair, which i know, is not polished in any way

    here it is

    wip7.jpg
  • DWalker
    The eyelashes seem to be clumped and very short.

    The area at the base of the nose around the nostrils has some odd shading; it's more obvious in the gray-scale image, but still apparent in the most recent one. I can't tell if it's only a normal problem or some pinched triangles.

    The hair needs some work. It seems to have some odd light brown areas on the left side, but these might just be odd lighting on individual hairs. The coloring near the crown of her head is nice, but the rest of the coloring isn't quite right, in both the highlighted areas and the unlit parts.
  • kageko
    Hey, thanks for the tips! I fixed the nostrilpinching in the normalmaps. Yeah, i realised the fibermesh was a bad idea so i sculpted it instead.

    I'm nearly done now i think, unfortunately I'm kind of pressed for time, i might go back and fix a few things in a while, but for now, im pretty much done texturing. On to posing her!

    wip9.jpg
  • kageko
    aaand im done for now, uploading the pics to the first post now..
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