Hey guys, been working on a sculpt for a while now, figured id share my progress so far. Im halfway through the retopo part atm and im pretty locked into the silhoutte because of it, so yeah, its a bit late to start posting, but better late than never right?
Edit: I'm done! Well.. you know... never done, but i was on a deadline and i made that, so here it is!
Some quick presentation shots from mayas viewport 2.0 and a 3 point light setup
and the wire:
More or less finished sculpt:
Closeup on the face:
crits are , as always , highly welcome
Replies
here it is
The area at the base of the nose around the nostrils has some odd shading; it's more obvious in the gray-scale image, but still apparent in the most recent one. I can't tell if it's only a normal problem or some pinched triangles.
The hair needs some work. It seems to have some odd light brown areas on the left side, but these might just be odd lighting on individual hairs. The coloring near the crown of her head is nice, but the rest of the coloring isn't quite right, in both the highlighted areas and the unlit parts.
I'm nearly done now i think, unfortunately I'm kind of pressed for time, i might go back and fix a few things in a while, but for now, im pretty much done texturing. On to posing her!