Good evenning, people - how are you doing?
This is my first post on polycount, so I hope to start things with the right foot

I would like to ask of you, fine ladies and gentlemen who assuredly are great digital artists, some bit of criticism and feedback on this cartoon character that i'm making as a gift to my girlfriend.
It is supposed to be a Captain. A Pirate, Captain. A Pirate Captain that happens to be an Owl. She's a big Owl fan, and she loves pirates.
Anyway, my idea is to sculpt this and 3D-print it for her birthday, on the 24th of April.

Being the noob I certainly am, i'm having a lot of trouble to define it's pose and to sculpt it's clothing. Would you please lend me your opinion the matter? I would deeply appreciatte it.
This is what I managed to do so far.

Thank you very much for your time.
Replies
i dont see anything bad on it. he seems a bit skinnier then the ref but thats it
make the octopus
Keep up the great work!
Would you mind to give me any directions on how to sculpt his clothing?
I'm having a hard time making those folds on his coat - near his chest and neck.
Should I Just keep trying to manually sculpt those, or am I doing something though the hardest way?
Thank for the atention again, guys (:
This is the Current Status
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I hope so ^^
Altough I'm way past my initial deadline, I'll continue working on this project so that the final 3D print looks better (:
Someone on YT pointed out a few corrections on the backside.
There are also a lot of placeholders, like the Spyglass, belt and inner shirt - and I still have to place the gun (and maybe a holster) and find a way to make the gold coin piles he's standing on.
Also have to fill that chest and put some bottles of rum, rubys and pearl necklaces around. Then the model's done, and I'll venture into rendering, heh.