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Mirrored Normal Map Issue in UDK

Sorry for posting about this twice (as I've just posted about it on my WIP thread) but here it goes.

Production_Mirrored_Normal_Issue_zps4d4d8825.jpg

As you can see I'm having an issue with normal mapping my symmetrical T-Rex. Feels like I've tried everything and nothing is working. Can't seem to understand EXACTLY what the problem is.

Really would appreciate it if anyone could help me. Thanks!
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