I figured I'd give it a dedicated thread now that its finished ( ish )
Here are a few pictures from start to finish, zbrush sculpt, poly paint initial bakes, maya sss test , and the final marmoset render.
While maya is probably the way to go in terms of getting the best looking render, I ended up finishing it in marmoset because of time constraints and wanting to check out their skin shader.
Since it was a school project with a firm due date, I didn't have enough time to attempt hair , so that will be a summer project most likely.
Any crits/ comments would be great , this is my first attempt at doing a bust so I'm definitely looking to improve!