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Daniel Craig Bust

polycounter lvl 4
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TheoM polycounter lvl 4
I figured I'd give it a dedicated thread now that its finished ( ish )

Here are a few pictures from start to finish, zbrush sculpt, poly paint initial bakes, maya sss test , and the final marmoset render.

While maya is probably the way to go in terms of getting the best looking render, I ended up finishing it in marmoset because of time constraints and wanting to check out their skin shader.

Since it was a school project with a firm due date, I didn't have enough time to attempt hair , so that will be a summer project most likely.

Any crits/ comments would be great , this is my first attempt at doing a bust so I'm definitely looking to improve!

BondRender5.jpg


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zbrushRender001.JPG

zbrushRender003.JPG

001.jpeg

MarmRender_001.jpg

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screenshot14.jpg

screenshot12+copy.jpg
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