Hi Guys, I am doing some personal character study for my portfolio, It is Rasch from crysis. my inspiration is Timurm's concept art for this character- (No exact likeness)
So here is my first update currently working on base and blocking...
All feedbacks are most welcome, I will keep updating this thread.
thanks.:)
Replies
worked on upper body's accessories. In next update i will finish the high poly.
All feedback are most welcome.:)
All feedback are most welcome.:)
@Shiniku - thanks man.:)
Apart from this character I am also thinking to add one female character with it.
here is update -
Thanks .:)
working on low poly of it. Currently Tri count is ~27K, with hairs and some other small stuff it wil go till 30K. All feedback are most welcome.
now moving to UVs and bake!
The fingers don't seem quite right - a bit too "puffy". Maybe slim them gradually from the base to the finger tips, with subtle bulges around the knuckles.
DWalker :- yeah agree about the fingures, I will addjust it in low poly, thanks.:)