Hey there people of PolyCount!
I'm currently working as a environment artist for a coming game called Monster Odyssey. It's a multiplayer board game for PC where you play with friends, collect monsters and fight with each other. The game is being developed in Unity by a small team of people from all around the globe. I'm now creating this thread to get some feedback on my art seeing as I'm kind of new to the low poly art style with hand painted textures! :poly121:
I'll start by showing of some tileable textures!
Grass:
Mossy Stone:
Bark:
Roof Shingles:
Stucco:
And a few interior assets:
Cast Iron Stove:
Bed:
All feedback is highly appreciated!
Replies
Only thing I would note is that the grass doesn't looks quite up to par with the rest of the textures. Not that it looks bad, but it doesn't look as good as the rest.
otherwise, looks great so far...very consistent stylistically, I think. love to see them in action, or in mockup =D
Thanks allot!
Yes, I will work more on that! Thanks!
Okay, I'll try to improve on the grass! It was harder to paint grass than I though it would be initially... :P
I'm also currently working on a terrain in Unity which I plan on showing when I have some more textures and assets to use in it! ^^
Stay tuned!
Good idea! I might keep this and ad a few leaves for the dense wood areas and make a new version for the flat grass plains... Thanks!
Also, here are a few rocks I modeled and textured today:
Tanks for all the feedback so far! It's very appriciated!
Edit: I also uppdated the old rock texture and upped the detail level to match the new rocks!
Tell me what you think. Better before or after?
It needs a little more work, but I think it will look okay with better foilage and grass and a few post processing shaders!
Here is the dirt... I'm gonna work some more on it when I get the time too:
Please tell me what you think and what I should improve!
Thanks for your input! I'll see to the rock texture and try to make it look more natural and jaggedly!
I've been out of town taking care of a few errands for about a week, but now I'm back and I'll keep on updating the thread with my progress!
Edit:
Oh, and I also made the area look a bit more foresty and improved the look on the path!