This is my first thread on this amazing community, so i want to share with you my work in progress.
Concept Art -> http://logartis.deviantart.com/art/Treehouse-334977991
Things to do next:
- model the house ( i will be making also the interior )
- model some scaffolds ( pillars ) to support the structure
- model more props
- optimize the tree ( here i want some feedback, i dont know if 9k tris is to much because the player will be very close to the tree, so i want to know what you think )
I would appreciate your C&C, so here are some PRTscreens from 3ds max using xoliul shader ( only normal map ) on the model.