Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
valentin_baguirov
Home
›
Unreal Engine
Shadows
noxtech
polycounter lvl 3
Offline /
Send Message
noxtech
polycounter lvl 3
Apr 2013
Why i get thous shadows when i rebuild all... ?
While not builded shadows look normaly.
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Xendance
polycounter lvl 7
Apr 2013
It's because the terrain lightmap resolution is too low.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
noxtech
polycounter lvl 3
Apr 2013
yea it's on 1. what is the best for look and performance?
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
Xendance
polycounter lvl 7
Apr 2013
noxtech
wrote:
»
yea it's on 1. what is the best for look and performance?
1 is best for performance, higher is better for looks.
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
1 is best for performance, higher is better for looks.