Hello,
Im created house mesh bit time ago but now i want use this in a simple scene. American style house after a cataclysm, this is a subject.
I have many doubt, unknown questions but I will try to do something :poly121:
New
Old
3dsmax viewport
Best regards,
Peter
Replies
Did you build it to a real house? (I'm not that familiar with American houses, because I'm in cramped England :P)
The modelling and UVs look good so far, only thing is the texture looks like the same light brown and blue bits of paint all over it.
Repaintover
House mesh is from photo reference+my destruct touch.
and working on good looking foliage.
Im overpainting my 3d works because dont have idea and try to find something intresting.
Im Just giving an update to my scene.
Foliage (small trees,grass..)is from UDK jungle scene without of course
white birch tree.
Nothing special but I feel small progress :P
Little post-process in Pshop
I'm still open to any feedback here.
Really liking the skybox and lighting right now though. Could you show us that a little better?
Fog and "blue-ground post process"
Im make in Photoshop (please dont blame me :P)
Now Im working to move this effect to UDK.
Skybox is from CGskies(with little contrast in photoshop)
Adding some cobwebs would be really nice, small details often change everything !
I would also add some weed on near the balcony and on the grass [I don't know elsewhere, but in canada if you don't take care of your grass, you'll have million of dandelions few weeks later]