I am recreating my old Gameboy in blender as you can see in the picture.
Its still not finished and I have some problems with the smooth edges.
this was the first rendering when I saw that the edges where too sharp so I edited it to this.
but now I have the problem that this edge is not smooth enough and I dont know hot I should fix this.
here is a screenshot how it looks in blender.
it is all subidvided with the subdivision surface modifier.
if someone has any idea how to fix this edge to make it smoother please let me know. thanks. ^^
Replies
just move those vertices until the corner is smooth.
but thank you Luka for the picture. I tryed it and it looks now much better. here:
here is a render so you see it how it looks now.
now I better work on at the plugin holes and the other side controllers.