Edit: Thanks folks, we've got enough applicants for now! We'll let you know if this position re-opens.
Howdy, folks! I'm here representing Blind Mind Studios and we're looking for a talented artist to help complete our upcoming game. We're about one year in production now and we're finally ready to start pushing art into the game. We're looking for a serious/realistic style in the models and the game is science fiction in nature.
This is a per-model paid contract and we're looking for a fair share of models. You'll be credited for your work and appear in the game's credits.
Send us examples of your work if you:
- Are able to follow concept art that's been split into views (Top/Front/Side) of the expected model.
- Can produce at least two 200-5000 poly models a month complete with their textures.
- Enjoy modeling/texturing ships, spaceships, boats, military aircraft (fixed wing and not), armaments, etc.
- Are looking to attach your work to a professional game project.
I'll be here to answer any questions y'all might have but please understand that I can't speak much of the project itself publicly -- questions pertaining to what engine we're using, how many textures we'd like per model, etc. I can answer openly. If you'd like to know stuff beyond that (genre of the game, etc.) that'll probably require an NDA.
Feel free to contact me however you wish; my information is below. We look forward to hearing from you!
E-mail:
firgof@blind-mind.com
Skype: firgof
... or just PM me!