Hey there, this is my first polycount competition entry. Here is some quick concept art for my escaped mental asylum patient. She's a little unhinged as you can see. I'm working on some polished concept art of her and then i'll get cracking on the modelling and rigging! I'll probably be using UDK for the game engine but I may end up going with unity, we'll see
Hope you like her!
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Starting to model her now. I'll be using a combination of Maya and Zbrush. I'm gonna try the maya base mesh to Zbrush for more detail then retopo and high to low poly baking pipeline for this.
Been working on her rig too so soon I will be able to pose her
I will be animating her and getting her working in the unity game engine so I will post a link to that when i'm done.
Here's a character turn around with texture maps for your viewing pleasure
[ame="http://www.youtube.com/watch?v=Ucu7W66n5Os"]http://www.youtube.com/watch?v=Ucu7W66n5Os[/ame]
Congrats to the winners of the Escape challenge!