So I've been working away on a class project for a few weeks now, and I'm getting close to final assembly of my assets for rendering, but suddenly a strange thing is happening. Here are some images:
This is how it looks in the preview window.This is how it looks rendered.
Fixes I've tried:
- Ensuring it's not multiple models on top of each other,
- Reversing normals,
- Saving and restarting the program,
- Creating new materials for the models,
- and Exporting and re-importing parts of the scene as OBJs into a new scene.
This project is due in 1 week, so I have plenty of time, but I have a lot of work to do and this upcoming weekend is going to be exceedingly busy, so any help would be super appreciated.
Thank you so much everybody!
Replies
I have no clue if that will affect the render camera though.
What are you using to render?
Try switching to mental ray, if you cant find it try enabling it in the plugin manager (mayatomr.dll) or something
Thanks though, your advice made me realize this. I appreciate it!