Just getting started with UDK and modeling, but I'd thought I would give a shot at this.
I'm currently a Digital Media student at East Tennessee State University (ETSU) looking to enter the Game industry when I graduate.
My idea is pretty simple: A car escaping from some enemy, such as the police or someone the person owes debt to, and they end up on the roof of a parking garage. The beauty shot will be of a car busting off the roof of the parking garage, with rubble and smoke emanating from the central bursting point.
Still trying to figure out if I'm wanting a mid-day/ dusk/ or night shot.
I should have some concept art up in a day
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First is my beauty shot in UDK, and the second is a TechSpec shot showing the material I created. I designed a custom cube map for the vehicle.