Hey Polycount!
We are Team Lens Flare! Over the next month and a bit were going to show you the progress for our project we call "The Arc"
Our team consists of:
Paul Mandegarian - Environment + FX
Shelley Liu - Textures
Steve Fabok - Characters
In the near future the world is now over populated. The earth is stripped of all it's natural resources and we face a grim path. Using what's left the superpowers build massive shuttles we call "Arcs" in hopes of travelling through space to find another habitable planet.
We couldn't get ourselves a full fledged concept artist but our own Shelley decided to man up and gives us something to work with
Also the mood-boards and references we are working from
Progress to follow!
Replies
Signs are built in a way where we configure them in different assemblies. Each sign will also have different ads and each side so we can reuse them alot more around the scene
Just general props to populate the scene. Air conditioner, chinese lanterns, and vents