Hello,
I came across working in Autodesk 3ds max 2013 from school, and I used some of the materials that came with 3ds max. When I'm not at school, I tried to open my scene, and it would say that there's a material missing or invalid. I load the material that was having the problem, and it said this following error "Error Loading Autodesk Material Library 2012 Invalid Asset Instance!" What really bugs me is that I have the exact same 3ds max installed at home, updated to the latest patches and hotfixes, and I cannot for goodness sake, find the Autodesk Material Library (The scene is already using Mental Ray). I keep googling for a solution, but it seems like I have done every possible solution there is.
So my question for you guys, is how can I get the default Autodesk Material Library working or at least get it fixed?
Thanks in advance!
Replies
2)back up the material that works. move the materials does not seem to work to another location. Install the material that seem to work in its respective folder (where the material that does not seem to work was originally).
Hope that helps
AFAIK you can't opt out of the Autodesk Materials install. At least this is the case in the last few releases i think....
theyre like a gig or something. waste o'space
And architects and the like LOVE those materials, because they have 5 knobs maximum to fiddle arround and they usually do not recognize how insanely SLOW and UNOPTIMIZED they are at render time ;-)
I checked back in 2012 version of 3ds max and it does have the Autodesk Material library loaded and performs perfectly. So I went in a checked the directory of both 3ds max and I found a few folder missing. One of the folder that I found that contains the material was mentalimages.
I'll do a quick repair on 2013, and if that doesn't work, I'll see about getting it reinstall. Reinstalling 3ds max is my last resort since it's a major pain in the butt to update, especially if it's installed on a different drive.
Edited; Tried to reinstall it, but it stated that there's already Autodesk Material Library installed. I went back to 3ds max and checked. Still missing. Here's the pics - http://i.imgur.com/UWZJMOe.jpg
Here's 2012 - http://i.imgur.com/odeBRMq.jpg
Installer for 2013 - http://i.imgur.com/4haEszo.jpg
So even though the installer stated that Autodesk Material has been installed, it's not even showing up in the actual material library.
Of course on your the system, the paths will be different. But the entries should exist and the paths/files they point to should exist on your harddrive too. If those are correct the AD materials should be visible in Max (in Slate/Advance material editor at least)
For the 2012/2013 install those entries should point to the correct files: