Issue with zbrush.
When sculpting the inner part of the sculpt moves to a point beyond the outer part. It makes this strange thing happen where this can be seen but since it has some sort of backface invisibilty it can't be seen but from certain angles.
I've tried using backface masking but that might be causing it to happen.
Any ideas on how to solve this issue?
Replies
Hope this helped.
Can it cause major issue later on? I'll keep what you mentioned in mind in case of it happening again.