Hey,
I've run into a problem I do not know much about and the problem is lag. OK, well, I made a base human male mesh in Maya and exported it to Zbrush for sculpting. When I got done with the sculpting the model had around 700k polygons so I went ahead and exported it back to Maya, now my issue here is that Maya lags on my computer which has 3.40GHZ and 16GB ram. I don't know much about computers either and would like to know if Maya is supposed to lag or not. I'd appreciate any response.
Thanks!
Replies
I think you´d go better showing us your current skill level and what machine you are working with at the moment : )
Use simplified objects or bounding boxes as placeholders if possible. Maybe look to use displacement maps to push the higher end level to when you render. Makes it less stressful to work with the scene as it will be lower amount of geometry in comparison.