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3D Girl - WIP

Cyberkitten
polycounter lvl 10
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Cyberkitten polycounter lvl 10
This is my first ever 3D humanoid.
It's going to be a cartoon-ish girl.
Here is the link to view it in 3D - http://p3d.in/3NIMd

And here are some pictures after working on it for two-three hours.

Feel free to leave any critique. I know that this has many flaws.
tumblr_mjwqvzKzNO1rm14qjo3_1280.png
tumblr_mjwqvzKzNO1rm14qjo2_1280.png

Replies

  • Stoop_Kid
    Hey there! Not a bad place to start; wayyyy better than my first human character :p

    I think you could definitely refine her a lot further; you can probably move those legs in closer, and give her less of a gap in between the legs. Add some more curves to the legs, also; this model sheet and this one too are some useful references. You can slim up the neck and upper part of the torso (and play around with making the neck a weeee bit longer *makes smale increment with thumb and forefinger). Also, play around with making the legs longer (may or may not help).

    Also, I think you should check out Duncan Fraser's thread here; it was an awesome model, you could learn some stuff digging through the thread. Good luck! :)
  • Cyberkitten
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    Cyberkitten polycounter lvl 10
    Stoop_Kid wrote: »
    Hey there! -snip-

    I've tried to do what you said. I made her curves a bit more female-ish and pushed the legs a bit together. I gave more shape to the arms. I increased the arms and the legs length. I increased hand size, and reduced the heads size, and changes the shape a bit.

    Here's a new link to see the character in 3D: http://p3d.in/ZOjXB

    Here's a screenshot for those who doesn't like links:
    tumblr_mjx7fzT2sE1rm14qjo1_1280.png
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