Hey guys, my first post here. Nice to meet you all.
i decided to take arenanet art test for internship, it's my first time picking up zbrush. Making this is a lot of learning process. critiques, advice, is very welcome. it'll be awesome if any of you teach me zbrush technique
I will keep updating the first post for ease of access purposes.
its coming out cute....only if u could put some high resolution images...people will give u better crits and comments..and reference, concepts etc...way to go...
Very nice looking man, I like the color choice and style you got going as well as the detail choices for the high poly sculpt. The only thing that throws me off a bit when I look at your Zbrush turn is the hands, specifically the spacing between each finger seems a bit much.
You need to turn off perspective when you show the orthographic views. I think the forearm is a little long, but that may just be the perspective distortion.
well for high res...u can go to document increase the height and width values. Click actual 1X button and zoom it according to ur wish and do a bpr render
I feel her lower legs are too far back. Right now they're the farthest thing back and they should be more in line with the hips. I hope you bring this all the way to completion. This is one of my favorite interpretations of the art test so far.
Here's new update, the low poly with normal on it. it took me quite some time to get the polycount down, now it's on 7409 tris. still have some normal problem to fix as well.
Replies
@Amile: thanks for the link
@Velktri: O.o thanks, didn;t notice that. i'll do that in the next post