Hi there poly peeps I am currently working for a game studio as a 3D Artist in Malaysia- I've been around for awhile just looking and researching, finally decided to stop being a hermit, so I'm gonna make this an art dump! I've also been slacking on my personal projects, so I'm posting things to keep track of my progress! Woo! I welcome critiques as well! It'll be mostly random stuff of sketches and 3D works- So here's to something I did recently-
It's a 10 minute sketch for practice
The sketch on the bottom right is the original(as you can see from the lack of a scanner) and I just drew over it in photoshop to get a variety of faces-
I'm planning to post up more pictures of anatomy/ life drawing drawings soon!
Replies
Skull practice!
Low Poly modelling practice
Little big planet fan art of me and my old college team-
Gwendolyn from Odin sphere (this was mostly flat coloured textures) the textures for the face, hair and feathers were the only unique ones- I was pretty noob at texturing-
characters from an old project
I made a cartoony version of rihanna at first-
(I'm still working on it though XD)
And then pulled something else out at the end-
Just for fun-
Also the conversion caused the eyes in the front view to lose its colour somehow- but its supposed to be the colour on the 3/4 view-
More sketch dumps
I'm working on the orthography currently and did a base mesh as well :-
Currently I'm having trouble with sculpting the hands and feet so it's taking abit longer- And as for the head, it's not final since I've yet to add any of the features from the concept, It's only a base right now-
I'd love to hear some feedback thanks!
Some Work in progress for the were snake, I made some changes to the design. Since it's supposed to be a game model with mid level poly count, I decided to make some slight changes to the design, making her more warrior like. So far I've made changes to the back and front transparent plane, The tail is extended all the way to the floor with a cloth attached to it to make the focus go back up to the character and the front cloth has been replaced to break the symmetry. The headgear needs to be fixed a little more though. Yes the hands are still missing I'm gonna go there last, I'm still struggling with getting it right. I left out the details on the design for last too to focus on getting the main model done : D The red on the head gear was something I realized last minute and needed to note it- I don't know if it needs changing yet though. Any opinions? Hmmm-
Yeap! It's ariel! from little mermaid- It was so fun creating her, I think a little more expression would be great, but I'll have to get back to that later- for now, i'll have to get back to actual work-
(edited) I added more to the sculpt with extra limbs, hair and a tail
Edits from my previous sculpt of Rihanna- A friend of mine approached me for the sculpt to test her 3D printer. I decided to touch it up a little before handing it over I'll post the 3d print once it's done too!
Adding miniature details for the skin and leather-