Hi, my name is Cody Spahr, I am a versatile 3D artist available for freelance work. I have over 6 years experience in the game industry working on titles like Battlefield, PvZ Garden Warfare and Need for Speed. I have lots of experience working in most major engines such as Unity, UDK/UE4, CryEngine and Frostbite. And I've worked on just about every available platform (mobile, latest and last console generations, PC and browser based games) so I am very knowledgeable about the requirements for hitting quality without suffering on performance.
I specialize in doing hard surface modeling and environmental modeling, but my entire career Ive always had to wear multiple hats, and I feel comfortable in just about any discipline. Take a gander at my site, hopefully I can fill your needs, look forward to hearing from you.
http://codyspahr.sqsp.com/
-Cody Spahr
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Replies
Added 2 more pieces to my portfolio.
Is that 3D or 2d?
Love the work best of luck!
That is 3D. It is a maya screen shot actually. The trim on the silo is using a cgfx shader, and the rest is flat lit. The bear is using a custom self lit shader thats just faking a nice back light and fresnel.
Hi do you have a skype ?
Recently finished off a big contract, and back on the market looking for more work.
Also, I should note, that while my portfolio may not show it now, due to NDAs and marketing release dates, I have added character work and rigging to my repertoire. Hopefully I can get that work up soon.
Anyways, there have been some portfolio changes as well, and hopefully lots more sprucing up over the next little while. :poly121:
More updates to come!
Cheers!