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Helghast Nemesis

Hey guys, I've been working on my own variant of the Helghast troopers from Killzone, something of a mix between the Sniper and the Shock Troopers. I've gotten a good way through the sculpt but I wanted to ask if there's a way to create a 'ribbed' effect for the tubing in either Max or Zbrush? I've found a few ways but none that I've found work great for extensive splines. Any help on the best approach would be appreciated (also any C&C of course).


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