Greetings polycounters !
Long time lurker, finally have my website up, and I'd love some critiques.
www.mattwilliams3d.com
Feel free to critique the art, presentation, composition, website construction, and anything else that bugs you.
More shaders and tutorials are in the works, so I'd especially like to hear if anyone has some pointers for presenting shader networks in a 'pretty' way that people can still understand.
Replies
- Ditch the tutorial section until you have some tutorials in there, to me it just looks cheap with an empty "coming soon" section.
- Make a dedicated page for your resume with at least some basic information. When I am forced to download a .pdf just to read someone's resume I quickly loose interest.
- I think the "Contact" and "Resume" links should have the same "buttons" as the rest, just to keep it consistent
- I am personally annoyed by the image light-box feature and for me the loading is pretty slow, I would rather have seen that you just click on the images to open a higher resolution image in the same or in a new window. Keep it simple.
Edit:
Oh, and about the shader presentation, I think the screenshots you have now and possibly a video where you explain how you thought and worked, for those interested in that much information, would be best.
Other than that it's pretty nice!