Home Contests & Challenges Archives

ESCAPE - The Edge - Fragfest2012

"When it's just you and the city, there's a sense of peace, serenity. The feeling of the air across your face, the ground passing beneath your feet; there's nothing like it. I just got one question: When you reach the edge, are you gonna' jump?"

That quote is how I would boil down the sense of parkour. My entry will be a Mirror's Edge inspired environment. A rooftop playground full of jumps, vaults, and crazy fun parkour navigation. Mirror's Edge is my favorite game of all time, and I have wanted, for a long time, to make an environment in that style. I have never worked or been associated with DICE, so all artwork will be 100% original and I am merely trying to imitate their art style. This is also my first real challenge to enter, and I am not a very good 3D Artist, so Mirror's Edge's style will be nice for me since the texturing is fairly simple and my weakness is texturing. Once again, I am basically a n00b, but I wanted to finally just do something, good or bad, and finish it. I will do my best to optimize, but my main concern will be to create something that looks good. Still, I know where to use resources and where not to, so I won't be making any crazy big textures or anything, and most everything will be modular. TO start this off, here is my inspiration board I made from Mirror's Edge screenshots.

n8b6g.png

Anyways, enough about me and my entry. I hope to post something soon, and I hope people will be kind enough to offer me feedback and advice. I love this community and want to finally contribute to it meaningfully. Thanks, hope to see some of you again soon.

Replies

  • fragfest2012
    Here is my first update: inspiration board!

    n8b6g.png
  • aphexx
    Offline / Send Message
    aphexx polycounter lvl 12
    so actually i find the texture work and material definition in mirrors edge quite top notch. anyway, i becomes clear what you mean. i believe, when creating your scene, you should focus on composition and camera angles and sorry to say that: a strong character expression. which is in your case essential in order to explain the topic of an escape in a still.
    in the end this ahort list of things is what ALL the projects in this contest need. because in order to have the idea of an escape moved into a picture, there has to be motion and expression.
    your parcour topic is good for that. perhaps try to capture your character midair while jumping sideways over an obstacle. try to put a maximum of motion into your character pose and face expression, supporting the drama!
    i wish you all best for the contest!
  • fragfest2012
    That is all great advice and I totally agree, but I can't do characters...I would be happy to team up with a Character Artist though...
Sign In or Register to comment.