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[WIP] VP70

KnechtRuprecht
polycounter lvl 6
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KnechtRuprecht polycounter lvl 6
Good morning, Polycount :)

i decided to stop lurking around, and post something I am working on.
This time i want to make it better than my older works. I'm lacking skill especially in making textures and bake clean maps. I'm looking for advice on my highpoly model, before i bake it. I think some edges are too sharp. Should i soften them?
And is it wrong to design the HP mesh for easy lowpoly conversation, so you have only to remove some loops?

Greetings
Moritz

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