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Newbie in Blender (Need help to understant low/hight poly)

noxtech
polycounter lvl 3
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noxtech polycounter lvl 3
Hellow...

Started to learn Blender and UDK to create my game. And i now in corner, can't understand how to make low poly character with hight resolution.
This is unfinished model for all characters:
Done this with subdivision surface.
full
http://postimage.org/image/i6v7w7o6f/full/
Here is with 0 sub.:
full
http://postimage.org/image/47f996bap/full/

I understant that if you want to make good resolution look you have to bake with hight poly for normal maps and add to low poly.
My struggle is can i export character with 1 subdivision surface (for UDK):
full
http://postimage.org/image/qsfopltif/full/
Or i need to export with 0 sub.:
full
http://postimage.org/image/pbewlvuzh/full/

P.s. i know that you can export with alot polys, but what is the best option to have smooth runing game for all systems and how UDK handles it.

P.s.s. If some1 know anny good tutorial with blender how to make it, please give me the link :)

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