I know your reference is not the most curvaceous girl, but she's got some fun shapes all the same, so I suggest you can try to get them into your model - just work with the overall curves and volumes a bit. I like your model though, nice balance of anatomical definition and overall form.
I think the problem is the girl isn't symmetrical, but your figure is - and it's based off her left side, her less curvy side. This ends up making her waist look very straight, and not as nice as the real girl.
I guess. I wanted someone with a mix of bone, curves and fat. Just for practice. Thanks for the feedback by the way, might concentrate more on her right side.
Something is bothering me about the hands, I'm not sure if it's something to do with the back/palm of the hand or how it connects to the wrist. At some angles the fingers seem a little too long and/or too thin in comparison but it might just be me.
I think because they are perfectly "flat" and facing directly to the floor compared to the forearm that suggests otherwise. I'll rotate them so the palms are facing slightly forward .
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