Hi
Has anyone come across a good way of making waterfalls in maya for in game use. I`m using the tried and tested method of lofting across a few splines that run over the rocks and then scrolling uv`s but its tedious work when you have about 20-30 waterfalls to do.
I can use some particles but not many , just thinking if there is another quicker way?
Thanks
Replies
For example
http://www.youtube.com/v/aVVAC5SMSag
I`ve found i can use a shrinkwrap plugin for maya to snap the waterfalls to the rocks individually. so its not so painful, just have to copy and paste each waterfall and manually adjust it to the rocks structure.
http://www.youtube.com/watch?&v=n5t0LPLS_GU#t=20s