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waterfalls for in-game

polycounter lvl 10
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zbrush_newbie polycounter lvl 10
Hi

Has anyone come across a good way of making waterfalls in maya for in game use. I`m using the tried and tested method of lofting across a few splines that run over the rocks and then scrolling uv`s but its tedious work when you have about 20-30 waterfalls to do.
I can use some particles but not many , just thinking if there is another quicker way?

Thanks

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