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Aeranima Entertaiment need 3D modeler for Jelly Kid game.

polycounter lvl 8
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Aeranima polycounter lvl 8
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jellykidconcept3.jpg

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Hello Polycount.

We're looking for a dedicated character modeler to help us bring this project to life visually. You shall know how to build characters for games and how to place edge loops etc. It's preferable that you can animate as well.


Team Structure

Fred (Lead Designer / Project Leader)
Ried (Designer / Animator)
Benny Kayser (Level Designer)
Kmau (Concept Artist/Asset Designer)
Uma (Concept Artist)
Zhadek (Programmer)


Contact Method

Aeranima@live.com (Preferred E-mail)
https://www.facebook.com/Aeranima (Facebook)
Aeranima (Skype)
http://aeranima.weebly.com/index.html


Compensation Plan

At the moment we only offer a spot in the credits and some great work experience, not to mention a nice game to put in your portfolio. No monetary, nor any financial compensation.


Technology

Artist Tools: Blender (mainly)


Description

Jelly Kid is a 3D sidescroller inspired by the Super Mario games and other side-scrolling action-platformers like the Sonic games. This project will be a demo version of the game with 3 playable levels and a small amount of game features with a doable time schedule. The goal is to push out a working (and fun) prototype to continue working with and eventually get published. Our team focus is not on an epic game or storyline, but on a well produced game with some good old fashioned fun.

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