We are looking for a character artist that shares our passion for creating worlds and the characters and creatures that fill it. This person will have a talent for creating the high res sculpt as well as the final, low res in-game model. They will join in brainstorming sessions applying their skills and vision to the heroes and horrors of Tyria. They will be self-motivated, collaborative and dedicated to the creative process.
http://ch.tbe.taleo.net/CH05/ats/careers/requisition.jsp?org=NCSOFT&cws=1&rid=1296
Duties:
Create high-resolution character models in Zbrush or Mudbox
Create low-resolution game models including uvs, and textures using Maya and Photoshop
Collaborate with designers, animators, concept artists and other teams to bring a shared vision to life
Requirements:
Proactive collaborator and problem solver
Attention to artistic and technical detail
Experience modeling game-ready characters
Skilled in Zbrush or Mudbox and Max or Maya and Photoshop
A good understanding of anatomy
Ability to take direction and offer suggestions on technique and best practices
Traditional and digital art skills
Able to match the Guild Wars art style and quality level
Pluses:
Game development experience and a passion for the process
Dedicated gamer and fantasy/sci-fi geek