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Arena Net internship 2013

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AaronCoberly polycounter lvl 4
Art Overview
At ArenaNet, we’re serious about art. We’ve built an art-centric studio culture where the artist plays a vital role in game creation and presentation, and our art team is full of award-winning talent from all over the world. We created our art internship program to help develop young artists, providing them with the skills they need to be successful in the game industry. We’re looking to cultivate artists who have the raw talent, but lack one thing: work experience.
It’s our experience that artists learn more in the first few months of a game industry job than in their entire time at art school. We’ve created an immersive work-based educational program where intern artists work alongside professionals to develop real skills that are relevant and sought after in the game and entertainment industry. This isn’t a standard studio internship, where you’ll be expected to make copies or perform menial tasks for studio artists. You can’t develop your skills if you’re doing “grunt work” for a year, so expect to be challenged artistically and provided with opportunities to contribute to the success of the studio in a substantive way.

Our Ideal Candidate
Self-motivated
Well-balanced repertoire of art skills
Has experience working with Maya, Photoshop and Zbrush
Comfortable using the Internet and related communications technology
Familiarity with the game industry is a plus
How to Apply for a Character Art Intern Role:

http://ch.tbe.taleo.net/CH05/ats/careers/requisition.jsp?org=NCSOFT&cws=1&rid=1355

Basic requirements:
-Must be able to work 30 hours a week if in school or 40+ if a recent graduate
-Must be currently eligible to work in the US
-Relocation will not be provided so must be able to be present in the Seattle area without assistance
-Must be able to commit for the minimum hours for up to 12 months

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