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VFX & TA looking for team

polycounter lvl 6
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GILBoY polycounter lvl 6
Im a vfx & technical artist that also sculpt model enviroment & characters and do textures, and im looking for team members which can join to the "escape" challenge I specialize in development of shaders and optimized particle effects in UDK , I wish to create my own project but my workload will not let me I may prefer to help a others that may need my skills

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