Hi all - it's my second post on polycount [always tought it's only for pros but after finding out how much good knowledge and nice people are here I wanted to be a part of it:)]
I decided it's time to learn UDK so I'm making a model for practise [I plan to add some envioroment later]. For now just the hight poly [straight form viewport] - C&C welcome.
Replies
cheers
f.
Like JFletchers work
http://www.polycount.com/forum/showpost.php?p=1781865&postcount=2539
It has so much character from giving a cold environment and putting the character on a pose.
Really nice piece.
The metal on the head and the shoulders and chest is coming through really well. I wish there was more scratches on the forearms and legs.
:thumbup:
I didn't see this on BA do you post in the wip section or focused critique?
Cheers