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ESCAPE - The Cave - Byren

polycounter lvl 15
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Byren polycounter lvl 15
Hey guys - quick post, I'll fill in the details later.

I'm keeping it simple so I can focus on making it good without having to worry about people getting it or not.
Here's my idea, cave girl prisoner escaping from troll dude (ignore the guy in the top left, he was the start of another idea)

G7PAYnT.jpg

I'm excited aboutt his, should be a good learning experience!

EDIT: As suggested, I'll fill in my idea for the guy in the top left of the above concept. Basically I was going to have a tarzan-type character escaping from either
a) giant spiders...or something oversized!
or
b) men with arrows and such.
I would probably go for a over b, simply because it'd be easier to replicate loads of giant insects and not worry about them looking too similar

What do you guys and gals think? It's not too late to change up the idea!

Replies

  • Mask_Salesman
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    Mask_Salesman polycounter lvl 13
    Hey man good to see your still doin stuff, you purely concepting or goin for full 3d?

    I'd turn the big fella into something more animalistic monster like since the prisoner is human, either way good luck with it d00d :)
  • Byren
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    Byren polycounter lvl 15
    Hey dude, long time!

    I'm going full 3d on this one, should be a nice challenge.
    Good tips on the big guy, when I get down to more idea generation I'll give the animalistic route a try!
  • Byren
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    Byren polycounter lvl 15
    So I've spent some time conceptualising the cave lady. What do you guys think, anything to add, change or remove entirely?

    EdCVlmu.jpg
  • garyriley31
    Hey dude, I'm liking the initial idea, but if I'm honest, I kind of like the small doodle on the top left corner of the first post. Obviously, I'm not aware of what the idea was for that, but it might be worth posting up a brief description of it to see if others prefer that over the troll and girl.

    If you decide to stick with the girl and troll, then I think it would be best to add a little more clothing to her pelvic area to help it make a little more sense as a whole design.

    I'm looking forward to seeing what your final result will be, regardless of the idea you run with.
  • Byren
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    Byren polycounter lvl 15
    Cheers for the input Gary!

    I'll edit my original post now that I have more time to explain the other concept. Do you think that the troll/cave girl idea is missing something?
    I agree with adding something to her waist, hopefully it'd tie the design together a bit better.

    Cheers dude, you've been very helpful :)
  • garyriley31
    I don't think there's anything missing from the cave girl/troll idea, it just seems like it needs something different. Perhaps put a twist into it, so maybe instead of the cave girl escaping the troll, maybe the trolls trying to escape her. Or perhaps make it more of a challenge for her to escape, such as having several trolls around her instead of just one. But that obviously increases the work load considerably.
  • Byren
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    Byren polycounter lvl 15
    Cool - I see what you're saying. Like you say though, adding in more trolls or girls would add a lot more work... Perhaps she could be fighting her way out, something along the lines of this piece ?
  • Byren
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    Byren polycounter lvl 15
    Updated the concept with an animal hide wrapped around her waist. Added in the bone jewellery that she should have had in the last concept too, must have turned off that layer by mistake.

    gU5bEfZ.jpg
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