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ESCAPE - Asylum - Ainsley

polycounter lvl 7
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Ainsley polycounter lvl 7
I am thinking of creating an environment that is focused around a mental asylum that explores the idea of how its patients use their imaginations to escape from the real world.

I'm thinking of it being something similar to this scene from True Blood.

[ame="http://www.youtube.com/watch?v=faqkWnk0xGU"]http://www.youtube.com/watch?v=faqkWnk0xGU[/ame]

I am wanting to use a lot of Zbrush during this project as I don't really feel I use it as much as I should.
More to come soon :).

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  • Ainsley
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    Ainsley polycounter lvl 7
    I spent most of yesterday brainstorming ideas and looking up reference. I have started to think that a lot of people might have a hard time understanding my initial idea, so I developed it into something easier to understand whilst staying true to my original thoughts. I still want to use the idea of an inmate using his imagination to escape but this time in a more literal sense.

    I have come up with this idea of an inmate painting an exit on one of his walls and escaping the asylum by going through it. Here is some reference that I have gathered so far.

    Asylum Reference

    ymy9MBP.jpg

    Painting Reference

    WkLA3GJ.jpg

    3D Paintings

    xckLAvw.jpg


    I think this picture most accurately describes the kind of thing I am going to do.

    K5nrBdH.jpg
  • Azkur
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    Azkur polycounter lvl 8
    the idea is pretty cool! when you described it i sort of imagined the guy in is cell and part of cell blocks flying off into this scenery (his imagination or whatever) thats cool man
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