Participants of
the Escape: A Polycount Challenge will use this thread for submitting their final shots. Please see the contest page for the requirements of your final submissions.
Any posts in this thread that are not of final submissions will be deleted.
Here is what you need to post in this thread:
- The link to your entries WIP thread on Polycount.
- Your beauty shots.
- Your tech shots.
Replies
http://www.polycount.com/forum/showthread.php?t=119496
Elevator Escape, my first ever attempt at using UDK, First year at the University of Hertfordshire. Here's my final submission: 2 Beauty Shots and Tech Shot.
Cheers
Final submission, 1st year VFX student at Hertfordshire University of Hertfordshire. first time using UDK.
Final Submission; 1st year Games Art student at the University of Hertfordshire. first time using UDK.
First year student at Hertfordshire University. Beginner with UDK. Final 2 Tech Shots, 2 Beauty Shots.
Good luck all
if you want to view the creation process.
Original thread link:
http://www.polycount.com/forum/showthread.php?t=117657
Engine used to create images was Cryengine 3.
Image 1a Wire frame:
Image 1b Flat shading:
Image 1c Beauty shot:
Image 2a Wire frame:
Image 2b Flat shading:
Image 2c Beauty shot:
Beauty Shot 2 - Wreck
Wireframe 1 - Wreck
Wireframe 2 - Wreck
Admin Edit: Vimeo link removed as per the submission rules.
Thread
http://www.polycount.com/forum/showthread.php?t=120106
here is the link to my thread : http://www.polycount.com/forum/showthread.php?t=120329
Beauty Shots
And my tech shots
Darren Beattie
University of Hertfordshire
Level 4
3D animaton
http://www.polycount.com/forum/showthread.php?t=120087
2 Beauty's
1 tech
http://www.polycount.com/forum/showthread.php?t=120223
http://www.polycount.com/forum/showthread.php?p=1831542#post1831542
I'm 1st year Visual Effects Student at the University of Hertfordshire. This is my first time using UDK
Work thread: http://www.polycount.com/forum/showthread.php?p=1830813#post1830813
[IMG][/img]
[IMG][/img]
[IMG][/img]
First year Hertfordshire student, first time user of UDK, hope you enjoy my final piece.
Link to my thread: http://www.polycount.com/forum/showthread.php?t=119811
http://www.polycount.com/forum/showthread.php?t=120063
Two beauty shots:
Two tech shots:
Lighting
Wire frame
WIP: http://www.polycount.com/forum/showthread.php?t=120433
I'm a first year student at the University of Hertfordshire studying 3D Animation. This is the first time I have used UDK.
Wireframe
Beauty Shots
WIP thread
http://www.polycount.com/forum/showthread.php?t=120116
Final Shots
Two Beauty shots and a Tech shot.
http://www.polycount.com/forum/showthread.php?t=117653
Two beauty shots :
High Poly Tech Shot :
Assets WireFrame and textures Tech Shot :
Environment WireFrame Tech Shot :
Thread can be found here: http://www.polycount.com/forum/showthread.php?t=118066
Here are 2 beauty shots:
Technical shot:
Some assets:
I'm another first year student at UH. This is my final submission for the Escape.
Beauty shot 1:
Beauty shot 2:
Tech shot 1:
Tech shot 2:
This was the first time I used UDK.
WIP Thread: http://www.polycount.com/forum/showthread.php?t=120372
2 Beauty Shots
2 Tech Shots
Team of 3 Ladies at Ferris State DAGD. Used 3dsMax
Beauty Shots:
Tech Shots:
http://www.polycount.com/forum/showthread.php?t=120431
Beauty shot 1
http://www.polycount.com/forum/attachment.php?attachmentid=10825&stc=1&d=1368024483
Beauty shot 2
http://www.polycount.com/forum/attachment.php?attachmentid=10826&stc=1&d=1368024559
Tech Shot
http://www.polycount.com/forum/attachment.php?attachmentid=10827&stc=1&d=1368024603
http://www.polycount.com/forum/showthread.php?t=120363
BEAUTY SHOTS
TECH SHOTS
Link to thread. http://www.polycount.com/forum/showthread.php?t=118951
Thread: http://www.polycount.com/forum/showthread.php?p=1838220
http://www.polycount.com/forum/showthread.php?t=118790
This is SCRAM, my 3rd level built with UDK and my second year at East Tennessee State University in Game Design.
Beauty Shots:
Technical Shots:
WIP http://www.polycount.com/forum/showthread.php?t=119049
Turn http://youtu.be/xPlV1QH3iFI
Jody Sargent
http://www.polycount.com/forum/showthread.php?t=117603
[ame="http://www.youtube.com/watch?v=uzLohiItS88"]escapefinal - YouTube[/ame]
Beauty Shots
Tech Shots
Beauty Shots:
Tech Shots:
Our WIP Thread: http://www.polycount.com/forum/showthread.php?t=117818
Rendered in Marmoset Toolbag.
The Beauty Shots:
The Tech Shots:
Scrawld & IanSmithArtist
Engine: UDK
WIP Thread: http://www.polycount.com/forum/showthread.php?t=118332
Artist Martin Teichmann
Music and Sound Joe Cavers
Cry Engine Free SDK 3.4.5
Wip Thread:
http://www.polycount.com/forum/showthread.php?t=118843
Admin edit: Video removed. Only the media specified on the contest page can be entered to the final submission thread. Your video can be seen in your WIP thread.
by Andreas Karlsson
Rendered in Unity.
WIP Thread: http://www.polycount.com/forum/showthread.php?p=1838384#post1838384
A explorer game made in UDK.
Wow, we have had some real issues trying to get out the game but finally. Here it is!; Here is our work in progress thread
Work in progress thread
Some screenshoots from the games environment
HERE IS THE GAME: two links if one gets broken)
http://www.christofferagren.se/UDKInstall-CaveEscape.exe
https://dl.dropboxusercontent.com/u/629389/CaveEscape/UDKInstall-CaveEscape.exe
Thread: http://www.polycount.com/forum/showthread.php?t=120174
Beauty Shots
Tech Shots
Evan Hollingsworth | Blake Mead | Andrew Tejeda | Mike Fix | Bill Hicks
Digital Animation & Game Design - Ferris State University [Grand Rapids, Michigan]
WIP Thread
Team Odie is BubblegumTate and kenruze
Our WIP thread
The story behind our shot: This is near the beginning of a game staring a female air force pilot who is charged with delivery of top secret cargo across the ocean. Midway through the flight, the "cargo" breaks free...
Beauty shots:
Idle/Tech shots:
Material breakdown:
Render in Marmoset
BeautyShot
Tech
Other
To begin, the link to my original thread.
http://www.polycount.com/forum/showthread.php?t=119011
Beauty Shots (Rendered in UDK, real-time)
Beauty Shot 1:
Beauty Shot 2:
Tech Shots:
Split-screen UDK wireframes
The main character, rigged, pre-posing. Given the hybrid construction of Prelim and his many parts, he was built from a mix of skeletal components and ordinary object parenting.
A few of the simple assets used in building the final scene (not to scale):
Sample sheet of some of the MANY textures used in the scene:
And just for good measure, a couple more shots to leave you with.
Thus, I submit to you...The Laboratory.
Edit: Forgot to add the url to my WIP thread;
http://www.polycount.com/forum/showthread.php?t=117984
http://www.polycount.com/forum/showthread.php?t=117685
BEAUTY SHOTS
TECH SHOTS
MATERIAL SHEET
Progress thread, also with more pictures http://www.polycount.com/forum/showthread.php?t=118831
tech shots: