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Triangles appearing when export only. 3dsmax => Zbrush>

Hello. This thing driving me crazy.
Model have some half-visible triangles!
For clues - look at the picture.
Any help would be appreciated. :thumbup:

Replies

  • trebor777
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    trebor777 polycounter lvl 10
    The stats on the top left have nothing to do with the presence of triangles or not in your geometry. It's says 0 because you dont have any Face currently selected.
    if you take a cube you'll have "poly:6, triangles: 12".
    I think the non Quad select faces with more than 4 sides.

    there is a feature to select faces with X sides :)
    You should be able to find it easily in the graphite tools
  • Lanstream
    Problem solved.
    I think there is some glitch in turbosmooth modifyer, non-quad selection or exporting tools.

    Top picture displays part of the model with 1 iteration of TS.
    It created 2 quads with four triangles yet when I export it - it somehow counts it as 0 quads and 2 triangles ...

    Under top pic the model with no itterations: before and after fixing.


    ps: Trebor I did not find that feature you talked about, yet Non-quad selection works fine with finding triangles ;)
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