hey guys,
I cant seem to set up the following scenario correctly.
lets say we have flat plane with a water material using translucency and also distortion.
You also have a character or object with a translucent material applied.
Next we position the object under the water plane.
The issue that I'm getting is that the character with the translucent material is not effected by the distortion of the water material.
Here we have 2 objects with translucent materials Cloud and grass behind a material with translucency and distortion.
Notice how they are not effected.
Replies
If that does not fix it, look in the material. There is a section at the bottom on Translucency where you can adjust the way the engine renders the translucent material. Try out some of those options there.
I solved a similar problem with a skybox and some particles this way.
[EDIT] oops, sorry, I read too quickly, Hourences already said it. :x