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An old Adjustable Spanner

Hi, i dont post here often, mainly because i dont get much time to do alot of modelling. Im still new to modelling and always learning so crit is always welcome. :)

This i have done today, is aimed at game-ready. The images are shown on my "not-so-good" work laptop in leadwerks game-engine (real-time) so no AA unfortunatly.

The model is just over 600 tris.

Made with Wings3D
Unwrapped using Ultimate Unwrap
Textured using Paint Shop Pro

spannerp.png

Thanks
Andy

Replies

  • J0NNYquid
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    J0NNYquid polycounter lvl 5
    Looks pretty good, and if you're just starting out it's good to do smaller assets like this to get a feel for the process. I'd work on the specularity a bit, it looks pretty uniform, and for something with this amount of wear/grime you'd expect to see areas of different specularity. Keep up the good work!
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