Hey,
I have a strong issu.. I have to Rig a Poncho with CAT, 3Ds Max.
I Tryed to use support Bones under the Arms to give me More Control. but everything is useless. It Clips with the Body or the Hands.
Is the a proper way around or do i have to live with that?
Thanks a Lot. :-)
Replies
select ur support Bones then make a new Schematic veiw from Graph Editor(top menu).
the schematic panel shows entire of ur bone's Hierarchy. if u have selected ur support Bones then it should be highlighted in Hierarchy. while ur support bones are selected click on un-link icon from Schematic panel. this will makes ur support bones to be independent from any bone ! u can re parent ur bones to another bone using link icon again.
just a small guide :
Extra Note:
i dont know what version of 3ds Max u use ! but i know CAT its a buggy tool in 3ds max ! u can fix it by downloading and installing HOTfix for 3ds max from Autodesk website !
here is the link !
Peace
u can use a combination of both CAT and deafault Bone Tool ! remove ur CAT's support Bones then make a new support Bones using Bone Tool and link it to ur CAT rig!