I've ran into an issue with zbrush destroying me uv's. In order to pose my low poly mesh, I had to remerge some subtools, and in the process that destroyed my uv's. I know I could go back and re-pose the mesh after using the uv button under the merge option (hopefully). However, posing the character took me 3 hours and I don't have the time to go back and repose the model as the project is due tomorrow morning. Is there any way to get my uv's back onto my posed model? or is my only option to re-pose the character and hope it doesn't happen again?
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